.TH "InputManager" 3 "Fri Dec 13 2013" "GameEngine" \" -*- nroff -*-
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.SH NAME
InputManager \- 
.SH SYNOPSIS
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.PP
.PP
\fC#include <InputManager\&.h>\fP
.SS "Public Member Functions"

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.RI "\fBInputManager\fP ()"
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.RI "virtual \fB~InputManager\fP ()"
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.RI "void \fBgetInput\fP (GLFWwindow *window)"
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.SH "Detailed Description"
.PP 
Definition at line 13 of file InputManager\&.h\&.
.SH "Constructor & Destructor Documentation"
.PP 
.SS "InputManager::InputManager ()"

.PP
Definition at line 10 of file InputManager\&.cpp\&.
.SS "InputManager::~InputManager ()\fC [virtual]\fP"

.PP
Definition at line 15 of file InputManager\&.cpp\&.
.SH "Member Function Documentation"
.PP 
.SS "void InputManager::getInput (GLFWwindow *window)"


.SH "Author"
.PP 
Generated automatically by Doxygen for GameEngine from the source code\&.
